This “Fatal D3D Error” is currently the #1 reported issue for the PC version, specifically on NVIDIA cards. The error is a “handshake” failure between the RE Engine and your graphics driver.
Since today is the day after the launch of Resident Evil Requiem (Feb 27, 2026), you aren’t alone.
The Immediate Fix: Driver Rollback
NVIDIA released a “Game Ready” driver (595.59) specifically for Requiem yesterday, but they have since pulled it because it is causing crashes, BSODs, and fan control issues.
Action: If you updated your drivers yesterday, use DDU (Display Driver Uninstaller) to wipe them and roll back to version 591.86. This has fixed the “Fatal D3D” crash for most players.
Top In-Game Settings to Change
If you can reach the main menu before it crashes, change these immediately. If you can’t reach the menu, see the “Config File” step below.
Disable Ray Tracing: The path tracing in Requiem is extremely VRAM-heavy. Even on a 40-series card, it can trigger the D3D error during cutscene transitions.
Turn off “Hair Strands”: The new hair rendering system is beautiful but currently buggy. Disabling it has stopped the “vertex explosions” and crashes for many.
Lower Texture Quality: If your VRAM bar in the settings menu is Red, the game will eventually crash with a D3D error. Aim for the Orange or White zone.
The “Can’t Even Launch” Fix (Config File)
If the game crashes before you see the Capcom logo:
Navigate to your game folder:
Steam\steamapps\common\RESIDENT EVIL requiem.Find
re9_config.ini(orre_requiem_config.ini).Open it with Notepad and find the line
TargetPlatform=DirectX12.Try changing it to
TargetPlatform=DirectX11(Note: This may disable some modern features like Frame Gen).Also, find
RayTracing=Onand change it toRayTracing=Off.
Windows Fixes
Disable Overlays: The Steam Overlay and Discord Overlay are known to cause “micro-freezes” in Requiem. Turn them off entirely.
HAGS: Go to Windows Settings > Display > Graphics > Change default graphics settings and toggle Hardware-accelerated GPU scheduling to OFF.
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