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IEEE Seminar Topics

Research Topics or Ideas

Published on July 28, 2016

Research Topics or Ideas

• Algorithms
• Artificial Intelligence
• Bio-Computation
• Database & Information Systems
• Distributed Systems/Ubiquitous Computing
• Geometric Computation
• Graphics


• Hardware/Architecture
• Human Computer Interaction
• Internet Systems & Infrastructure
• Knowledge Representation & Reasoning
• Machine Learning
• Math Theory of Computation
• Natural Language & Speech
• Networks
• Probabilistic Methods & Game Theoretic Methods
• Programming Languages & Compilers
• Robotics, Vision & Physical Modeling
• Scientific Computing
• Security and Privacy
• Software/Operating Systems
• Systems Reliability/Dependability

Possible Research Topics and Areas

• Security and Cryptography on WWW
• Managing & analyzing large volumes of dynamic & diverse data
• Privacy and Databases
• A System for Integrated Management of Data, Accuracy, and Lineage
• Agile Engineering Methods for Distributed Dependable Systems
• Modeling Complex Systems
• Design Patterns for Distributed Dependable Control Systems
• Agent Oriented Software Engineering
• Design and Analysis Methods for Multi-Agent Systems
• Software Engineering Methods and Tools for Soft Computing
• E-commerce challenges and solutions
• Automated E-commerce negotiation agents
• Database management system for XML
• Tradeoffs in Replication Precision and Performance
• Trusted Image Dissemination
• Integrating database queries & Web searches
• Compiling High-level Access Interfaces for Multi-site Software
• Content-based Image Retrieval
• Digital Library Technologies
• Parallel Query Optimization
• Large-scale Interoperation and Composition
• Scalable Knowledge Composition
• Privacy and Databases
• High Performance Knowledge Bases
• Computational Game Theory
• Multi-Agent Learning
• Digital Circuit Optimization
• Transactional Coherence and Consistency
• Visualizing Large VLSI Datasets
• Global Optimization and Self-Calibration of CMOS Analog Circuits
• Computational Law
• General Game Playing
• Logical Spreadsheets
• Collaborative Commerce
• Global Trading Catalog
• Exploration of indigenous language dictionaries
• Textual Inferences
• Shallow Semantic Parsing
• Unsupervised Language Learning
• Question Answering with Statistics and Inference
• Clustering Models
• Statistical Machine Translation
• Design of Ad-hoc Wireless Networks for Real-Time Media
• Compression and Streaming
• Optimized Video Streaming
• Image and Signal Processor
• Scalable Network Fabrics
• High Speed Signaling
• System-Level Design Tools and Hardware/Software Co-design
• Web Password Hashing
• Preventing online identity theft and phasing
• Software Quality and Infrastructure Protection for Diffuse Computing
• Agile Management of Dynamic Collaboration
• Computational modeling of signal transduction pathways
• Robotics
• Artificial Intelligence
• Validity Check
• Electronic Voting
• Verification of high-level designs
• Statistics and Data Mining
• Computer Ethics
• Privacy, Right of Freedom Of Information
• Standardizing E-Commerce Protocols
• Software Metrics and Models
• Software Configuration Management Patterns
• Approximation Algorithms
• Design of Network Topology
• Software Development Technologies For Reactive, Real-Time, and Hybrid Systems
• Modeling Flexible Protein Loops
• Study of Protein Motion
• Sensing of Deformable Objects
• Adaptive Dynamic Collision Checking
• Climbing Robots
• Deformable Object Simulation
• Robots on Rough Terrain
• Textual Inferences
• Machine Learning Control
• Enterprise Software, Solutions, and Services
• E-commerce and the World Wide Web
• Future of Web Services
• Electronic surveillance
• Software Model for Game Programming
• Extreme Programming
• Agile Software Development
• Reliable Component-Based Software Systems
• Engineering and Technology Management
• Application of Virtual Reality
• Digital Convergence
• Applications of Data warehousing and data mining
• IP Telephony
• Genetic Engineering
• Security threats through Spy ware
• Software Architecture Patterns
• Object Oriented Design Patterns and Frameworks
• Grid Computing
• FPGA
• Voice Technology
• Controlling Pornography and Computer Crime over Internet
• Internet and the Economic Revolution
• Ad-Hoc Networks Modeling
• Globalization and Computers
• Computer Aided Design
• Bioinformatics and Biometrix
• Computer Technology and Government
• Computer Crimes Cyberspace Social Aspects
• Human Computer Interaction
• Robust IP security
• Mechanisms for Friendly Robotics
• Multi-directional Motion Planning
• Manipulation Planning
• Surgical Simulation
• Next-Generation Grids and Distributed Systems
• Peer to Peer Computing
• Distributed Data Management
• Design and Manufacturing
• Repositories of Reusable Knowledge
• Randomized Motion Planning
• Technology-Assisted Surgery
• Human Motion Simulation
• Human-Centered Machine Design
• Simulation & Active Interfaces
• Graphics System and Architecture
• Interactive Workspaces
• Computational Photography
• Multi-graphics
• Real-Time Programmable Shading
• Rendering Algorithms
• Simulation & Analysis of Muscle Models
• Virtual Human Simulation
• Compression of synthetic images
• Creating digital archives of 3D artworks
• 3D fax machine
• Responsive Workbench
• Spreadsheets for Images
• Texture Analysis and Synthesis
• Visualizing Complex Systems
• Volume Rendering
• Predicate Abstraction
• Verification of transaction-based protocols
• Reconfigurable Wireless Networks for Multimode Communications
• Smart Photonic Networks
• Improving Program Robustness via Static Analysis and Dynamic Instrumentation
• High-Level Area and Timing Estimation
• Hardware-Software Co-Synthesis
• Collaborative Co-Located Information Organization
• Enabling Rapid Off-the-Desktop Prototyping
• Notebooks that Share and Walls that Remember
• Interactive Workspaces
• HAL
• Logic Programming Techniques
• Data Compression and Coding
• Human Language Technology
• Information Discovery
• Machine Learning and Data Mining
• Security and Cryptography
• Spatial Data
• XML and Semi-Structured Data
• Beyond the Desktop
• Interaction with Large Displays
• Moving Information and Control
• Defense against Distributed Denial of Service Attacks
• Extreme Scale Cluster Architecture
• Feedback Based Inter-domain Routing
• History-based Anti-spam
• Towards Self-Managed Wireless LANs
• Interactive Workspaces
• Recovery Oriented Computing
• A collaborative work environment
• Only Software & Recursive Micro-reboots
• Decoupled Storage
• Space Systems
• Inference Web
• Repositories of Reusable Knowledge
• An Object-Oriented Modular Reasoning System
• Model-Based Support of Distributed Collaborative Design
• Modeling, Analysis and Control of Hybrid Systems
• Technology for Enhanced Reuse of Design Objects
• Virtual Network System
• Active Queue Management
• Scaleable Performance Prediction and Efficient Network Simulation
• Sensor Networks
• TCP Performance
• Energy Efficient Wireless Communication
• Load Balancing
• Multimedia over Networks
• Stochastic Network Theory
• Web Cache Performance and Analysis
• Optical Router
• Optimal Routing in the Internet
• Parallel Packet Switch
• Rate Control Protocol for Short-lived Flows
• Single Buffered Routers
• TCP Switching
• High Performance Switching
• Link Adaptation in Wireless Local Area Networks
• Mobility in Cellular and Wireless Local Area Networks
• Performance Assessment and Traffic Differentiation in Wireless Local Area Networks
• Identity Based Encryption
• Authenticating Streamed Data
• Identity Based Encryption Email system
• Intrusion tolerance via threshold cryptography
• Security of cryptographic primitives and protocols
• Remote Exploration and Experimentation
• Reliability Obtained by Adaptive Reconfiguration
• Agent Applications and Ontologies
• Agent-Oriented Software Engineering
• Agent Programming and Specification Languages
• Concept-Based Retrieval and Interpretation for Large Datasets
• Complex and Adaptive Systems











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